Orlando Morvaunt
- Stats
- Body 6
- Magic 6
- Mind 8
- Reflexes 7
- Skills
- Seduction 12
- Deceit 12
- Guns 12
- Creature Powers 12
- Martial Arts 12
- Info(Vampire Politics)/12?
- Powers
- Blood Drain (drain memory)
- Corruption (make vampire spawn)
- Domination
- Insubstantial (turns to fog)
Ulfric Wartooth (DEAD! DEAD! DEAD!)
- Stats
- Body 8 (+2 Armor = 10 Toughness)
- Magic 6
- Mind 5
- Reflexes 8
- Skills
- Intimidation 12
- Deceit 12
- Guns 12
- Creature Powers 12
- Martial Arts 12
- Powers
- Transformation (Werewolf)
- Damage Immunity (Bullets)
- Armor
- Regeneration
- Claw of the Wolf (Chi 1/Shots? 3) -- +3 dmg to bare hands
- Wolf Stance (Chi 1/Shots? 0) -- free martial arts attack when injured
- Signature Weapon (Bigass Axe) -- Damage 14 = 8 (Body) + 3 (base) + 3 (bonus)
Blaise Black
- Stats
- Body 2
- Magic 8
- Mind 6
- Reflexes 2
- Skills (AV 13)
- Leadership
- Deceit
- Creature Powers
- Info(Monster Politics)
- Powers
- Domination
- Foul Spew[Slippery Slime] (Blaise can flood an area with blood)
- Blood Drain(Fortune Drain)
Aramis Black
- Stats
- Body 6
- Magic 6
- Mind 8
- Reflexes 7
- Skills (AV 15)
- Intrusion
- Martial Arts
- Creature Powers
- Deceit
- Intimidation
- Seduction
- Detective
- Info(Occult Underworld)
- Powers
- Blood Drain x2 (AV gain, memory gain)
- Corruption (make vampire spawn)
- Damage Immunity x2 (bullets, hth weapons) (exceptions: silver bullets, wooden stakes)
- Inevitable Comeback
- Hands without Shadow (shots 3, chi 1) -- no active dodge
- Willow Step (shot 0, chi 1) -- add 2 to defensive AV that shot
- Friend of Darkness (shot 1, chi 1) -- see in the dark