Prometheus Skuleo, aka Theus aka Theo Ratskull aka Corpse-Looter aka Pest Who Gnaws the Roots of Power, is a Greek-American Were-Rat, and he's equally proud of both heritages. He's tired of "his people" being shat upon by everyone with power, and he intends to put a stop to it. He's a charming, deceitful little man who by all rights should be creepy as hell, yet exudes a strange charm. His work as a muck-raking underground reporter tends not to pay at all, or even cost him money, so he runs a profitable sideline in valuable information and fenced goods.
Attributes
Human
| Body | 5 |
| Magic | 7 |
| Mind | 8 |
| Reflexes | 6 |
War-Form (Large Dog-Like Rat with Prehensile Hands)
| Body | 7 |
| Magic | 6 |
| Mind | 5 |
| Reflexes | 8 |
Rat
| Body | 5 |
| Magic | 8 |
| Mind | 5 |
| Reflexes | 8 |
Skills
| Creature Powers | 13 |
| Martial Arts | 13 |
| Deceit | 13 |
| Intrusion | 13 |
| Gambling | 13 |
| Journalism | 13 |
| Leadership | 13 |
| Sabotage | 13 |
Shticks
Creature Powers
| Transformation | Rat & Were-Rat |
| Lurk | Chi 8 / Shots 1 |
| Squeeze | Chi 3 / Shots 8 |
| Regeneration | Heal One Wound per Sequence |
Martial Arts
| Friend of Darkness | Chi 1 / Shots 1 |
| Dark's Soft Whisper | Chi 4 / Shots 3 |
| Blade of Darkness | Chi 1 / Shots 3 |
| Gathering the Darkness | Chi X / Shots 3 |
Unique Schtick
Cuteness of the Rat: Spend a Fortune Die to guarantee that a contact you meet isn't hostile.
Keys
Key of the Revolutionary
Stick it to the man!
- Gain 1 XP every time he speaks out against the rulers, or breaks a minor law.
- Gain 2 XP every time he acts directly against the rulers.
- Gain 5 XP every time he puts himself in great danger in order to damage the status quo.
- Buyoff: Accept any favor from the rulers in order for your quietude or complicity.
Key of Conscience
Despite the tough-guy exterior, deep down he's a nice guy. Even deeper down, he's a nice rat.
- Gain 1 XP every time your character helps someone who cannot help themselves.
- Gain 2 XP every time your character defends someone with might who is in danger and cannot save themselves.
- Gain 5 XP every time your character takes someone in an unfortunate situation and changes their life to where they can help themselves.
- Buyoff: Ignore a request for help.
Key of the Jester
Honestly point out the flaws in others.
- Gain 1 XP every time he insults someone whom he'd be better off treating tactfully.
- Gain 3 XP every time he gets others to laugh at their own faults.
- Gain 5 XP every time he completely wrecks all future chances of beneficial interaction with someone by telling them the truth.
- Buyoff: Be polite to a fool.
Deprecated Keys
Key of the Guardian
Defend the Were-Rat Community and work for its general good.
- Gain 1 XP every time he defends a litter-mate from harm.
- Gain 3 XP every time he defends a litter-mate at great danger to himself.
- Gain 5 XP every time he defends a litter-mate while risking death.
- Buyoff: Leave your litter to strike out on your own.
Expendable Resources
| Fortune Dice | 7 |
| Experience | 4 |